Logic game guide

How to Play Bridges

Connect numbered islands with one or two horizontal or vertical bridges. Match every island number, never cross another bridge, and finish with one connected network.

Bridges board preview without a solution shown
A representative Bridges board preview. The guide intentionally does not reveal a solved route.

The objective

Connect numbered islands with one or two horizontal or vertical bridges. Match every island number, never cross another bridge, and finish with one connected network.

Rules and controls

  1. Step 1. Tap one island, then a highlighted island to add one bridge. Repeat the same pair to make a double bridge. Tap an existing bridge to remove one.
  2. Step 2. The number on an island is the exact total of bridges touching it. Two islands may share at most two bridges, and bridges can never cross or pass through an island.
  3. Step 3. A puzzle is solved only when every number is exact and all islands belong to one connected network. Matching numbers in disconnected groups is not enough.
  4. Step 4. Hint shows one specific add/remove action, highlights the connection and explains the logic before you choose Apply Hint. Solution shows missing bridges in cyan and wrong bridges in red for practice.

Easy, Medium and Hard

Easy

7×7 · 7–9 islands · clear deductions

Medium

9×9 · 12–15 islands · branching choices

Hard

11×11 · 18–22 islands · network traps

Difficulty on Snapoki is designed to change the reasoning pressure, not simply enlarge the board. The exact pressure depends on the engine: route dependencies, fewer clues, delayed consequences, deceptive branches or higher minimum logical actions.

Strategy that helps

  • Tap one island, then a highlighted island to add one bridge. Repeat the same pair to make a double bridge. Tap an existing bridge to remove one.
  • The number on an island is the exact total of bridges touching it. Two islands may share at most two bridges, and bridges can never cross or pass through an island.
  • A puzzle is solved only when every number is exact and all islands belong to one connected network. Matching numbers in disconnected groups is not enough.

Common mistakes

  • Moving before checking the current constraints.
  • Ignoring how one choice changes the remaining board.
  • Opening the full practice guide before trying a Hint.

Hints, practice and ranked play

Hint gives a limited concrete next action and keeps the attempt eligible for ranking with a points penalty. The full Solution or Guide is a study tool, so using it makes that attempt practice-only. Starting a New Puzzle returns you to a fresh ranked board when signed in.

Daily Challenge

The Daily Challenge gives every player the same Bridges board for a given UTC date and difficulty. Complete Easy, Medium and Hard to finish that game’s daily set. A Daily difficulty awards its ranked reward only once per account for that day.

Ready to try it?

Play Bridges now

Start on Easy to learn the interaction, then move up when the board stops forcing your decisions.

Play Bridges